Greta Luise Hoffmann

Prof. Dr. Greta Luise Hoffmann

  • Group: KIT
  • Karlsruhe Institute of Technology (KIT)
    Fakultät für Wirtschaftswissenschaften
    Institut für Wirtschaftsinformatik und Marketing
    Kaiserstraße 89, 76133 Karlsruhe

Publikationsliste


2022
2021
Book Chapters
Can Immersive Systems Help Address Sustainability Goals? Insights from Research in Information Systems
Pfeiffer, J.; Fegert, J.; Greif-Winzrieth, A.; Hoffmann, G.; Peukert, C.
2021. Market Engineering : Insights from Two Decades of Research on Markets and Information. Ed.: H. Gimpel, 135–150, Springer International Publishing. doi:10.1007/978-3-030-66661-3_8
2020
Audio & Video
Stadtgespräch: Stadt der Träume – Stadt der Visionen: Die Zukunft der digitalen Stadt
Buddensieg, A.; Hoffmann, G. L.; Kimpeler, S.; Mentrup, F.; Robertson-von Trotha, C. Y.
2020. doi:10.5445/IR/1000120658
2019
Conference Papers
Exploring Game Design for the Financial Education of Millenials
Hoffmann, G.; Matysiak, L.
2019. VS-Games 2019 - 11th International Conference on Virtual Worlds and Games for Serious Applications, Vienna, Austria, 4th-6th September 2019, Institute of Electrical and Electronics Engineers (IEEE). doi:10.1109/VS-Games.2019.8864517
Perfectionism in Games - Analyzing Playing Behaviors in an Educational Game
Hoffmann, G.; Martin, R.; Weinhardt, C.
2019. VS-Games 2019 - 11th International Conference on Virtual Worlds and Games for Serious Applications, Vienna, Austria, 4th-6th September 2019, Institute of Electrical and Electronics Engineers (IEEE). doi:10.1109/VS-Games.2019.8864542
2018
Conference Papers
Incentivizing Correct Waste Sorting by Game Design
Hoffmann, G.; Chlocher, B.
2018. DiGRA ’18 - Proceedings of the 2018 DiGRA International Conference: The Game is the Message, Turin, Italy, July 25-28, 2018
2017
Conference Papers
Assistive Spatial Civic Participation – “Take Part”
Hoffmann, G.; Straub, T.; Wagenknecht, T.; Niemeyer, C.; Lisson, C.; Kloker, S.; Zentek, T.; Pfeiffer, J.; Weinhardt, C.
2017. 13. Internationale Tagung Wirtschaftsinformatik (WI 2017), 12.-15. Februar 2017, St. Gallen, Schweiz
2016
Conference Papers
Analyse von Gamification Anreizmechanismen für Crowd Worker in Participatory Sensing
Zentek, T.; Hoffmann, G.
2016. Sozial digital - gemeinsam auf neuen Wegen : Mensch und Computer 2016, 04. - 07. September 2016, Aachen, Germany. Hrsg.: B. Weyers, 1–4, Gesellschaft für Informatik (GI). doi:10.18420/muc2016

Betreute Abschlussarbeiten

Implementation and Evaluation of an Interface Design Affording Personalized Visual Browsing for Databases: Kubun
[Masterarbeit]
Status: abgeschlossen

Gamification and Learning Effect: Analyzing the Impact of Errorful- and Errorless Learning
[Masterarbeit]
Status: abgeschlossen

Categorization and Tagging of Game Design Elements
[Masterarbeit]
Status: abgeschlossen

Quantitative Analysis of Gamification Frameworks regarding their Suitability for Labeling
[Bachelorarbeit]
Status: abgeschlossen

Qualitative Analyse von persönlichkeitsbasierten Gamification Anreizen
[Bachelorarbeit]
Status: abgeschlossen

Towards an exhaustive List of Playing Incentives in Gamification: A quantitative analysis of incentives in psychological theories and their relevance for information systems
[Bachelorarbeit]
Status: abgeschlossen

Playing Incentives in Gamification: A quantitative analysis of incentives in genre theories and their relevance for information systems
[Bachelorarbeit]
Status: abgeschlossen

A Comparative Literature Research of Game Design and Gamification based Design Elements
[Bachelorarbeit]
Status: abgeschlossen

A qualitative analysis of playing behaviours
[Bachelorarbeit]
Status: abgeschlossen

Quantitative Analysis of Gamification Frameworks regarding their Suitability for Labeling
[Bachelorarbeit]
Status: abgeschlossen

Categorization and Tagging of Game Design Elements
[Masterarbeit]
Status: abgeschlossen